Hi everyone,
I have a special request for help about clutter losses for indoor losses and stabdard deviation as per the print screen bellow from atoll 3.3
This would help me for better simulations
better you clasified your clutter class with morphology, so you can put loss and std dev with divverent value, like
Dense Urban : 2500 25
Urban : 2500 22
SubUrban : 2500 20
Rural : 2500 : 15
~do not wait to strike till the iron is hot; but make it hot by striking~
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