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Thread: Ronald Reeves - Windows 7 Device Driver - 2010

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    Default Ronald Reeves - Windows 7 Device Driver - 2010

    PREFACE
    This book provides the technical guidance and understanding needed to
    write device drivers for the new Windows 7 Operating System. It takes this
    very complex programming development, and shows how the Windows
    Driver Framework has greatly simplified this undertaking. It explains the
    hardware and software architecture you must understand as a driver developer.
    However, it focuses this around the actual development steps one
    must take to develop one or the other of the two types of drivers. Thus, this
    book’s approach is a very pragmatic one in that it explains the various software
    APIs and computer and device hardware based upon our actual
    device handler development.
    There has been great progress in the art of creating and debugging
    device drivers. There is now a great deal of object-oriented design techniques
    associated with the driver frameworks that are available to the
    device driver developer. Much of the previous grunt work, thank goodness,
    is now being handled by the latest device development framework
    Windows Driver Foundation (WDF). We will be covering both the user
    mode and kernel mode of device driver development. WDF has excellent
    submodels contained within it, called the User Mode Driver Framework
    and the Kernel Mode Driver Framework.
    It is really great to see a Windows Driver Framework involved in the
    creation of Windows Device Drivers. I started working with Windows in
    1990 and we primarily used the Win32 System APIs to communicate and
    control the Windows Operating System for our applications. We used the
    Device Driver Kit (DDK) to create the Windows drivers. Because I had
    my own company to create application software, I obviously was very concerned
    about the time it took to develop application software, and the
    robustness of the application. There were more than 2,000 Win32 APIs to
    be used for this task.
    Then in about 1992, Microsoft came out with the Microsoft
    Framework Classes (MFC). In these 600+ classes, most of the Win32
    APIs were encapsulated. Of course, prior to this, around 1988, the C++
    compiler came out, and Object Oriented Programming started to come
    into its own. By using the MFC Framework, we could produce more application
    software faster and with better quality. My return on investment
    (ROI) went up, and I made more money. This sure made a believer of me
    in the use of frameworks. I used MFC until the .NET Framework came
    out, and for the last nine years I have been using this great collection of
    classes. All along, Microsoft was working to bring this same kind of software
    development improvements to developing device drivers. We came
    from the DDK, to the Windows Driver Model, to the Windows Driver
    Foundation Framework.
    Therefore, this book shows how to create Windows 7 Device Drivers
    using the Windows Driver Foundation Framework. This should give us
    driver developers a little more sanity when meeting our deadlines.
    The book is broken into three major parts as follows:
    ■ Part I, “Device Driver Architecture Overview”—This part lays
    out the architecture involved in both software and hardware for
    device handler development. It also covers the driver development
    environment needed for driver development, for both types of drivers
    that are normally developed—that is, User Mode and Drivers.
    This section also covers the two Windows driver frameworks that are
    most commonly used for driver device development today, which
    are part of the Windows Driver Framework (WDF). These two
    Windows Driver Frameworks are the User Mode Driver Framework
    (UMDF) and the Kernel Mode Driver Framework (KMDF).
    ■ Part II, “User Mode Drivers”—This part outlines the approach,
    design, development, and debug of User Mode Drivers. This part
    takes the driver programmer from start to finish in developing User
    Mode Drivers. We primarily use the User Mode Driver Framework
    for all of this work. The code is done in C++ because it is the best way
    to develop these types of drivers. Discussions are based on a USB
    User Mode Driver that we will develop using the UMDF. We will use
    a USB hardware learning kit from Open Systems Resources,
    Inc. (OSR). This provides a hardware simulation to test our User
    Mode Drivers. This part is primarily stand-alone and could be read
    and used without reading any other parts of the book. However,
    you will probably want to read Part I to get a feel for what we are using.
    Part III, “Kernel Mode Drivers”—This part outlines the
    approach, design, development, and debug of Kernel Mode
    Drivers. The intent again is to take the driver programmer from
    start to finish in developing Kernel Mode Drivers. For this section,
    we primarily use the Kernel Mode Driver Framework for all of this
    work. The code is done in C because this is the best way to develop
    these types of drivers. Discussions are based on a Kernel Mode
    Driver that we develop using the KMDF. We use a Peripheral
    Component Interconnect (PCI) hardware learning kit from OSR.
    This provides a hardware simulation to test our Kernel Mode
    Drivers. The section is also primarily stand-alone and could be read
    and used without reading any other parts of the book. Again, you
    will probably want to read Part I to get a feel for what we are using.
    Attached Files Attached Files

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